Polygon

Node-Based Design & Animation Tool for the Web

Polygon helps you create interactive 3D for the Web

Interactive 3D is now everywhere. It is used for scientific visualisations, product showcases, video games, digital twins, configurators or artworks. And new use cases appear regularly.

Those experiences are notoriously difficult to create, as they require knowledge in both 3D and well, web. Crafting one that's functional can already be a challenge, and making it beautiful and performant is a whole different game. And we haven't even talked about the different specializations in 3D, like texture artists, modeller, riggers, animators, look dev, shader developer, etc. This can get complicated quickly.

Polygon helps you simplify this process by giving you tools that are integrated, easy to use, and extensible.

Node-Based Workflow

In Polygon, you create 3D scenes by connecting nodes together. Some nodes help you generate geometries, others create materials, add behaviors to the scene objects, or handle user inputs. Each node does one thing and does it well.

This allows you to create your scene in a non destructive workflow, where you can try ideas without impacting the rest of your scene.

This makes experimenting risk-free, and results in 3D scenes that get prettier and more pleasant at every step. And you get better at your craft, fast.